Cycle Through
MADE FOR LUDUM DARE 47
Description:
So what would happen if you could only do 1 action at any given moment, and what if that action was nowhere in your control? Well for my submission to GMTK I submitted late and didn't get in; same here but the admins are pretty amazing. Terrible joke aside, the way I incorporate the Theme of "Stuck in a Loop" is that all the abilities that you are able to use are only accesible through a timed loop. Want to shoot that bad guy but you're stuck popping in and out of a bubble? Tough luck you can s-
Anyway I had lot's of fun creating this game, and I hope you have fun playing it, I'll attach controls down below, and descriptions of all 4 abilities available to the player. Also vote 5 stars on the music just to see if it's possible to rank so high there with nothing to show for it.
Controls:
MACRO | ACTION |
A/D | Move Left/Right |
Space | Jump |
Left Mouse Button | Use Current Ability |
Escape | Pause/Resume |
Abilities:
Melee | Kill 1 Nearby Enemy per Melee Attack |
Ranged | Shoot Far Away Enemies at the Direction of your mouse. Pierces through Enemies. |
Defense | Activate a bubble to protect from all attacks. Limits mobility, deactivate the bubble to jump around. |
Special | 1 time use per cycle. Kills all enemies that are within a certain range, does not kill enemies that are too far away |
Developer's note:
When it comes to game jams I just love my 2D arena games, so if you wish to be impressed, please do not look at any of my other games that are basically the same.
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | Rafael Sean Ignacio |
Genre | Platformer, Shooter |
Made with | Unity |
Tags | 2D, Ludum Dare, Singleplayer |
Links | Ludum Dare |
Download
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